Hi ! I'm Technical Artist & 3D Generalist. I’ve often had the opportunity to contribute to the creation of immersive and optimized environments for video games. My experience in studios has strengthened my passion for both art and technology, allowing me to specialize in shader/VFX creation and asset optimization, ensuring high visual quality and optimal performance. I also had the opportunity to work for a company specializing in virtual reality, further enhancing my expertise in interactive and immersive experiences.
From my Bachelor’s degree in Game Design & Development to my professional projects, I’ve developed solid skills in 3D modeling, texturing, and integration. I’m comfortable with every stage of the 3D pipeline, from asset creation to their optimization and integration into game engines.
🎮 You can explore some of my projects here: https://tienesf.itch.io, where I showcase games made during team-based game jams and academic projects, as well as on my ArtStation: https://www.artstation.com/tienesf (for profesional projects).
I’m always open to new opportunities to work on innovative projects and eager to connect with other passionate professionals in the video game industry.